Wonder Empires

Retro strategy and adventure!


Build an empire, lead a hero and fight turn by turn in your browser. Wonder Empires combines fantasy exploration, city building, hero progression and tactical battles, inspired by classic games such as Age of Wonders II.

Choose your hero

Pick from eight races: Humans, Elves, Dwarves, Orcs, Undead, Drakekin, Goblins and Frostborn. Choose a class, name your hero and select from twelve portraits for your race. Male and female battlefield figures have distinct racial designs and mounts. Drakekin travel on their own two feet.
Become a Spellblade, Pyromancer, Grove Keeper, Soul Reaver, Dawn Paladin, Stormcaller, Wild Ranger or Runesmith. Earn experience, improve your abilities and choose a signature specialization. Build a powerful fighter, a protective commander or a mage who makes enemies regret standing together.

Explore and build

Explore generated hex maps filled with forests, mountains, swamps, cities and ruins. Capture gold mines and mana nodes, discover routes through unfamiliar territory and watch for enemy patrols beyond your scouts’ sight.
Manage your cities from anywhere. Upgrade them to produce several orders at once, add barracks for extra troop production, and build markets, libraries and infirmaries. Recruit infantry, ranged troops, cavalry, spellcasters and powerful creatures with different designs and abilities for each race.

Your armies can march without a hero. Split off scouts, send reinforcements, merge companies and name your favourite army. Fast riders still have to wait for the slowest soldier.
Fight on a separate battlefield

Battles move to their own tactical maps, with terrain, ruins, obstacles and fortified cities. Move into cover, support nearby allies, surround vulnerable enemies or hold a defensive position. City walls protect their defenders, and attackers must break through gates to open the way.
Movement affects how much attacking a unit can do. Ranged attacks and direct magic can miss, while dexterity, formation and cover influence the odds. Hover previews show routes, attack range and whether an order is possible before you commit.

Use fire, frost, lightning, healing and protective wards. Enemy spellcasters have their own magic, so keeping your troops alive takes more than finding the nearest target.
Find treasure worth keeping
Some ruins hold manageable fights. Others are better left alone until your army is stronger. Certain encounters send your hero inside without the company, with chances of treasure, companions, wounds or lost experience.
Equip weapons, armor, a pendant and two rings. Collect matching artifacts to unlock set bonuses, or choose individual items that suit your hero. Send spare equipment to another hero by eagle courier, with delivery taking up to two turns.

Follow the campaign underground

Forces from the underworld are breaking into the Shattered Vale. Travel through the Hollow Crown caverns to help Queen Aelwen and the elves, then descend through Blackroot toward the Cinder Throne. Veyrath, the Ashen King, waits at the end with his undead army.

Carry heroes, equipment and veteran companions into later chapters. Recruit another hero along the way. After defeating Veyrath, begin a harder loop with experienced heroes and equipped relics—and enemies ready to match their level.
Classic fantasy, browser convenience
Painted portraits and creatures, animated spells, drifting fog and an original retro synth soundtrack give the campaign its character. Three exploration tracks accompany your travels, with a separate score for combat.

The game saves progress in your browser, including unfinished battles. Export a save to keep a backup or move it between browsers.

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